Saturday, 18th December ~Two Thousand & Twenty One
French union files collective lawsuit against Ubisoft
by Brendan Sinclair
French union Solidaires Informatique today announced that it has filed a collective action lawsuit against Ubisoft alleging institutional sexual harassment.
The union said it filed the suit in a French court yesterday.
It first announced its intention to file suit a year ago, as a wave of allegations were made against various senior Ubisoft leadership.
It believes the publisher is guilty of
"putting in place, maintaining and strengthening a system where sexual harassment is tolerated because it is more profitable for the company to keep harassers in place than to protect its employees."Solidaires Informatique names chief creative officer Serge Hascoët, head of HR Cécile Cornet, editorial department member Tommy François, and CEO Yves Guillemot as targets of the suit, as well as Hascoët's assistant and multiple other members of the HR team.
Hascoët and François left the company after investigations into their behavior.
Cornet originally stepped down from her role but remained with the publisher.
Her LinkedIn profile suggests she parted ways with Ubisoft in March.
Solidaires Informatique said Guillemot is named because the CEO should be held responsible for what happens at the company.
Of the people named above, only Guillemot remains with the company and in the same role.
The union says it still wants other people abused by Ubisoft or its employees to testify or sign on to the suit.
It said it would cover all legal costs of doing so, and does not require people participating to be members of the union.
When reached for comment, an Ubisoft representative said, "We do not have further details regarding the claim filed against Ubisoft" and referred us to a statement made by Guillemot in May saying that "considerable progress" had been made since the allegations first surfaced.
COMMENTS SECTION
SailorjeffEthan Gach
10/21/21 12:45pm
Honestly, I feel like this is why AAA studio output has felt stale to me for quite a while. Unhappy creatives will not make quality work, not unlike any unhappy employee at any job. In the realm of creative jobs, I feel this comes through in the work much more keenly than other professions though.
ClamoringMassSailorjeff
10/21/21 5:00pm
That has more to do with executive/financial based decision making.
Past products were monetarily successful, so don’t do anything that might risk upsetting whatever resulted in that success.
Progress requires risk. These companies don’t do risk. So their games are all more or less the same. Slap on a new coat of paint with each release but never stray too far into “experimental” territory.
SailorjeffClamoringMass
10/22/21 10:27am
Oh sure, It definitely isn’t the only reason and I’m definitely aware of the risk-adverse attitudes the big publishers are taking. That said, I still think that an unhappy workforce can contribute to a lack in quality as well.
EmIsMeClamoringMass
10/22/21 12:42pm
You’re not wrong, but if your company’s responses to turmoil and general hiring practices make it an unappealing place to work for anyone with half a heart, the talent you have certainly isn’t going to be very invested in trying to do much of anything unique or interesting. When I like where I am and feel safe, I love trying to come up with something fun to bring to the table and actually feel like it’s worth my effort to do so.
ClenchMaskEthan Gach
10/21/21 1:36pm
This isn’t boast, but I cannot think of an Ubisoft title I’ve played since Splinter Cell: Chaos Theory. Think I dipped my toes in FarCry3 and jumped back out. They just don’t make games I enjoy. I’m not the wokest of people either, but the content I have consumed via streamers has just always put me off. Again I’m not hating on their wares in hindsight, it’s just, inexplicable to me that nothing they produce trips my trigger. Same with Gearbox.
Anyone else in the same boat?
NikoClenchMask
10/21/21 3:31pm
I’m in the opposite boat - can’t help but love most of what they make. I despise the way the company has been operating, and Yves needs to effin GO, but I’m always up for their open world titles to relax the afternoon/evening away after work.
My last few games this month have been Far Cry 5, then New Dawn, now I’m back to Watch Dogs: Legion after barely getting started in it earlier this year. Not to mention all the AC games that I’ve platinumed. Yikes.
ClamoringMassClenchMask
10/21/21 4:55pm
Their whole schtick is CoD but open world action RPG.
More a check list of features than games with any artistry.
Nothing wrong with just checking off boxes and selling a competent commodity. But that’s all their games are. It’s not what I tend to play video games for.
boobsandbaconEthan Gach
10/21/21 12:51pm
It really sucks we keep getting these reports and it also sucks that the same places that report this will also report about the latest asscreed dlc. As long as we keep rewarding this behavior, they won’t stop.
AuroraBlaizeboobsandbacon
10/22/21 2:17am
This. For all their reporting of the matter, I really wish Kotaku would be all “No, we’re not covering your games any more. Fuk you guys.”
SmaugTheUnpretentiousAuroraBlaize
10/22/21 2:32pm
That sounds like a good way for Kotaku to go out of business
Kotaku can report on both things
AuroraBlaizeSmaugTheUnpretentious
10/23/21 6:50pm
“Ubisoft has a pretty terrible workplace culture. They don’t do anything about harassment. They really are pretty f*cking horrible. Oh, but this latest Assassin’s Creed DLC is absolutely great. Kudos to them.”
If more sites would agree not to cover a sh*tty company because of sh*tty policies, then maybe the sh*tty company will actually have some motivation to actually do better.
VerklemptomaniacEthan Gach
10/21/21 10:38am
In response, Ubisoft will be rolling out two new reporting platforms that they guarantee will handle all complaints with the respect they deserve: Incinérateur and Trou Noir.